Okay, first things first: go see Avatar and go see it in 3D (IMAX optional).
Good. Done? Great.
This entry will contain spoilers though, honestly, if the entire concept of this movie didn't give it away, go read more. Or watch more movies. Or both.
I think by now that the entire population of the world with access to movies knows about Avatar, probably knows the general gist of what it's about, and knows it's supposed to be a game changer. All the reviews pretty much ejaculate their praise all over it, pooh-poohing the idea that the rehashed, heavy-handed plot could, in any way, detract from the awesomeness of the tech that created this movie.
Dammit, they're sort of right.
I was one of the cynical, and a friend of mine begged me to go see it so that she could talk about it with me, because we talk about movies similarly. So I went, and I loved it.
Didn't just like it. Loved it.
I've been thinking about why on my car ride home. (A few of us from various points went to see it, and the most central location is about 35 minutes from me.)
Here's what I've got.
The Story
This wasn't the first time that I've encountered a story (I will use the word "story" to refer to pretty much any and all media... book, movie, comic, tv, video game, etc.) that was about a handicapped character (usually male) using some sort of tech to escape life. Sometimes that's into a computer, into a network, into another body, into a robot. Whatever. This wasn't the first time I've encountered a story where a member of the oppressing group (usually male) "goes native" and saves the more-complex-than-the-oppressors-think population, usually melting the heart of an icy, tough native (usually female) along the way, while butting heads with the don't-want-change voices of the group (usually the competitor for said female's affections), and completes that saviorness through some feat even the natives can't do, and usually be introducing them to his weapons and/or tactics. This wasn't even the first time I've encountered a thinly (or not-at-all) veiled allegory for the BS that conquering nations have pulled against indigenous peoples and the planet we all have to share (usually for money). Hell, it's not the first time I've encountered a story about a Great Tree with someone called Navi in it (hey hey, Ocarina of Time, 'sup?).
A lot of people have compared this to Dances With Wolves. I think it's more like Dune, another very ecological-minded story (well, the books anyway).
That's just it, right? This has all happened before and it'll all happen again. There aren't really any new stories, just new ways to tell the old stories.
So. This way rocked. And it rocked because of the 3D, which I'll get to in a sec.
Now, here are a few of my story-related quibbles, all of which I think were overshadowed by the finished product:
- Why, on this planet with a different atmosphere and a different gravity, where plants and animals developed very very differently to our planet, did the Na'vi develop as bigendered bipeds that can only reproduce through heterosexual intercourse?
- WHY NOT A FEMALE PROTAGONIST? Come on, Cameron. You made Ripley awesome. You wrote Sarah Connor. ! Exclamation! While it was great that Neytiri's dad handed her his bow and left her in charge of the people... uh, why didn't it end that way? I almost expected her to get to be People Leader and Jake to be the Tree Talker, in a gender-reversed ending. Which would have made sense and been satisfying within the narrative of the story. But, hey. Whatever. Notably, the only two females that We Care About that get to live are the protagonist's mate and her mother. Yeah.
- Did we really have to cast the voices of the Na'vi using only Native American and black actors? Really?
I think James Cameron is a smart guy. An I think he very very purposefully cast the parts the way he did, and very very purposefully made certain shots. Like Michelle Rodriguez (god I love her) as the only Marine to stand up to the scary white guy with muscles and scars. Or the long lingering shot over the collected Marines during the "kill 'em all" speech. The camera stopped on a group that was made up of a black man, a woman, and a couple of people who could definitely be classified, by our race-driven society, as "of color". Here's the best message, the most subtle one, the one that's beneath even the "don't kill our planet, assholes" message: for eff's sake, teach history, teach it right, and don't let corporations or the military run things.
The message of the story isn't really "stop killing our planet", it's stop putting people in charge and giving weapons to people who think it's okay to do these kinds of things.
That's pretty bad ass. Too bad most people mostly notice the SFX.
The SFX/3D
Okay, it's a game changer. There, I said it. I asked my friend why she thought this would be applicable to genres outside of science fiction or action, where we're in it for the "ooh" factor. The answer, which I figured out about ten minutes into the movie, is: because this type of 3D immerses us. This isn't about bringing the action out to our seats, it's about bringing us into the world of the movie. This can work for an alien landscape like Pandora or for a back alley in 1940's LA. Seriously, could you imagine a good noir in this kind of 3D? Really awesome.
She told me that by a few minutes into the movie, the alien landscape is no longer even alien because the effects are so good. True. The only thing that kept me from complete immersion was the alienness of the plants and animals, which went away after a little while spent with the Na'vi (so I get why they're a blue mix of cats, Native Americans, and tribal Africans, but I still don't like it). But what sold me on this was the shot right at the beginning, where Jake is sitting on the drop ship with a row of people, and I felt like I could reach out and if I did... I'd be reaching down the row. And it was reinforced everytime we panned through a room and it felt like looking at an actual room that I was standing in. A few times, I lifted my glasses up just to see the difference.
So the 3D blew my mind more in environments I could intellectually process than the alien world of Pandora.
But, you know, it still blew my mind.
Inna Final Analysis
This story had a lot of issues, as someone viewing it from a non-majority lens (i.e. the viewpoint of someone aware of the negativity of colonization, oppression, and marginalization who doesn't think that we're done doing this stuff yet... aka someone that's read Howard Zinn), with a bit of a critical view to directorial choices such as casting. It wasn't the best use of allegory ever, unless you peel back a few layers. It was cliché in all the wrong places (gender, racial politics) and the right ones (the deaths were correct, satisfyingish ending).
But for 2 1/2 hours I didn't just watch Avatar, I wandered the planet with the characters.
Now that's immersion
That's a game changer.
Good. Done? Great.
This entry will contain spoilers though, honestly, if the entire concept of this movie didn't give it away, go read more. Or watch more movies. Or both.
I think by now that the entire population of the world with access to movies knows about Avatar, probably knows the general gist of what it's about, and knows it's supposed to be a game changer. All the reviews pretty much ejaculate their praise all over it, pooh-poohing the idea that the rehashed, heavy-handed plot could, in any way, detract from the awesomeness of the tech that created this movie.
Dammit, they're sort of right.
I was one of the cynical, and a friend of mine begged me to go see it so that she could talk about it with me, because we talk about movies similarly. So I went, and I loved it.
Didn't just like it. Loved it.
I've been thinking about why on my car ride home. (A few of us from various points went to see it, and the most central location is about 35 minutes from me.)
Here's what I've got.
The Story
This wasn't the first time that I've encountered a story (I will use the word "story" to refer to pretty much any and all media... book, movie, comic, tv, video game, etc.) that was about a handicapped character (usually male) using some sort of tech to escape life. Sometimes that's into a computer, into a network, into another body, into a robot. Whatever. This wasn't the first time I've encountered a story where a member of the oppressing group (usually male) "goes native" and saves the more-complex-than-the-oppressors-think population, usually melting the heart of an icy, tough native (usually female) along the way, while butting heads with the don't-want-change voices of the group (usually the competitor for said female's affections), and completes that saviorness through some feat even the natives can't do, and usually be introducing them to his weapons and/or tactics. This wasn't even the first time I've encountered a thinly (or not-at-all) veiled allegory for the BS that conquering nations have pulled against indigenous peoples and the planet we all have to share (usually for money). Hell, it's not the first time I've encountered a story about a Great Tree with someone called Navi in it (hey hey, Ocarina of Time, 'sup?).
A lot of people have compared this to Dances With Wolves. I think it's more like Dune, another very ecological-minded story (well, the books anyway).
That's just it, right? This has all happened before and it'll all happen again. There aren't really any new stories, just new ways to tell the old stories.
So. This way rocked. And it rocked because of the 3D, which I'll get to in a sec.
Now, here are a few of my story-related quibbles, all of which I think were overshadowed by the finished product:
- Why, on this planet with a different atmosphere and a different gravity, where plants and animals developed very very differently to our planet, did the Na'vi develop as bigendered bipeds that can only reproduce through heterosexual intercourse?
- WHY NOT A FEMALE PROTAGONIST? Come on, Cameron. You made Ripley awesome. You wrote Sarah Connor. ! Exclamation! While it was great that Neytiri's dad handed her his bow and left her in charge of the people... uh, why didn't it end that way? I almost expected her to get to be People Leader and Jake to be the Tree Talker, in a gender-reversed ending. Which would have made sense and been satisfying within the narrative of the story. But, hey. Whatever. Notably, the only two females that We Care About that get to live are the protagonist's mate and her mother. Yeah.
- Did we really have to cast the voices of the Na'vi using only Native American and black actors? Really?
I think James Cameron is a smart guy. An I think he very very purposefully cast the parts the way he did, and very very purposefully made certain shots. Like Michelle Rodriguez (god I love her) as the only Marine to stand up to the scary white guy with muscles and scars. Or the long lingering shot over the collected Marines during the "kill 'em all" speech. The camera stopped on a group that was made up of a black man, a woman, and a couple of people who could definitely be classified, by our race-driven society, as "of color". Here's the best message, the most subtle one, the one that's beneath even the "don't kill our planet, assholes" message: for eff's sake, teach history, teach it right, and don't let corporations or the military run things.
The message of the story isn't really "stop killing our planet", it's stop putting people in charge and giving weapons to people who think it's okay to do these kinds of things.
That's pretty bad ass. Too bad most people mostly notice the SFX.
The SFX/3D
Okay, it's a game changer. There, I said it. I asked my friend why she thought this would be applicable to genres outside of science fiction or action, where we're in it for the "ooh" factor. The answer, which I figured out about ten minutes into the movie, is: because this type of 3D immerses us. This isn't about bringing the action out to our seats, it's about bringing us into the world of the movie. This can work for an alien landscape like Pandora or for a back alley in 1940's LA. Seriously, could you imagine a good noir in this kind of 3D? Really awesome.
She told me that by a few minutes into the movie, the alien landscape is no longer even alien because the effects are so good. True. The only thing that kept me from complete immersion was the alienness of the plants and animals, which went away after a little while spent with the Na'vi (so I get why they're a blue mix of cats, Native Americans, and tribal Africans, but I still don't like it). But what sold me on this was the shot right at the beginning, where Jake is sitting on the drop ship with a row of people, and I felt like I could reach out and if I did... I'd be reaching down the row. And it was reinforced everytime we panned through a room and it felt like looking at an actual room that I was standing in. A few times, I lifted my glasses up just to see the difference.
So the 3D blew my mind more in environments I could intellectually process than the alien world of Pandora.
But, you know, it still blew my mind.
Inna Final Analysis
This story had a lot of issues, as someone viewing it from a non-majority lens (i.e. the viewpoint of someone aware of the negativity of colonization, oppression, and marginalization who doesn't think that we're done doing this stuff yet... aka someone that's read Howard Zinn), with a bit of a critical view to directorial choices such as casting. It wasn't the best use of allegory ever, unless you peel back a few layers. It was cliché in all the wrong places (gender, racial politics) and the right ones (the deaths were correct, satisfyingish ending).
But for 2 1/2 hours I didn't just watch Avatar, I wandered the planet with the characters.
Now that's immersion
That's a game changer.